Command & Conquer Tiberian History is a small mod that adds a few new units. The idea came about because I disliked some of the new units and structures in C&C 3 and longed for certain classic replacements. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3 engine!
The Mod will be updated by adding a few units at a time (typically around 10 items).
The mod is a mixture of mostly EA & public models, has well has a few original models done by me.
Check Forums.revora.net for detailed information and for in-depth discussion.
This is done with the understanding that these kinds of mods are never definitively 'finished', it's just that people stop working on them.
While I liked that release 8 had satisfied my basic draft, the only thing that bugged me was that GDI and Nod did not have many historical structures.
I planned to add several structures, but needed a concept artist in order to flesh out my ideas, and to help me further refine and visualise them, however I was not able to secure an artist (thanks to the artist who donated a couple of nice pieces to my cause!).
The mod status is still 'finished' however if an artist joined the mod, then I would certainly consider another release.
My current feelings on the mod is that it would be nice if both Nod and GDI had a couple more historical structures each (to lessen the largely dull C&C3 structures), although at a bare minimum, one structure each would probably do (although that would be disappointing). As usual, the Scrin get nothing!
I have a few models that are still untextured and I might texture and show them publicly at a future date.
This does not mean that a release is going to happen, and these images will be tagged: *Unreleased content*, instead of the usual *New for release X*.
If something happens that means a release has been planned, then any *Unreleased content* tags will be changed to *New for Release 9*
The Tiberian History war rages on, will this be the final round?
General changes in Tiberian History release 8. Balance changes to individual units and structures will be done in another post.
Tiberian History release 8.01. Use historical units and structures to do battle!
Tiberian History release 7. Use historical units and structures to do battle!
Tiberian History release 6.10. Adds important performance fixes and balance changes for Release 6.
Tiberian History release 5. learn important lessons from history!
Tiberian History release 4. A few more historical additions.
Small mod that adds 1 or 2 units associated with the history of the Tiberian games.
why does the game exit after open saved game for skirimish
It appear this got ascended into the 2021 archives again
any new updates or just the Moddb System going nuts again?
hello , any new updates coming soon to this mod ?
Madin , once again you're doing a great and enjoyable mod , i enjoyed RA history and enjoyed this one just finished playing it , it's amazing , i love it.
to be honest , this super unit with scrin tho , it's too overpowered with that massive range .
but then i saw the NoD units , wtf :'D
GDI feels like it's a little left behind , i'll test it again tomorrow see what is in it :D
thank you for this awesome mod btw !
Edit : after checking more and playing more , Scrin has constant resources flow .. but not with Nod or GDI ,shouldn't they get that too like Scrin does ?
Sir/Ma'am can I ask an update for this mod?
Medium Tank upgrade purchase Machinegunner, like in Red History does?
APC into STRYKER IFV
Hawk Fighter/Bomber into F-35
A-10 Firing GAU guns, and napalm bomb drop, Sound engine flyby..
MLRS (the self propelled Rocket/Missile Artillery tracked)Range..
Vulcan Tower of GDI make it brrrt sounds....
sorry is this is too much just a request tune up into something realistic... awaiting for your considerations.... ^_^
great mod! i just wish there was a separate file for crate units to be buildable! or support powers! also no cyborg at all?!! really?! a nod tech without cyborg is not at all unless its TD timeline locked
I think this mod is still in the game, you should continnue this some time
Madin а чё в НОД не добавишь большого скорпиона ?
Парни мод огонь анимация супер надеюсь будит продолжение я его ставлю на первое место удачи в производстве
Are you still working on this mod? I'm looking forward to the next update!