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Kanes Wrath

Kane's Wrath Ladder Wars Finals Season 1
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Tip of the Week #10 - Map Awareness and Scouting

By Sub - 1st June 2008 - 07:12 AM

With even more ways to pull out wins and strategies in the world of CnC3, the community is in dire need of this TotW. There are a few ways to easily check yourself before you wreck yourself, and navigate your way around the map fluently and minimize the risk of allowing a sneak attack.

First, lets sit down and talk about the mini map. Although it is very difficult to depict single units, it is still a useful tool and it shouldn’t be neglected. The fog of war is more intense in Kanes Wrath than it was in Tiberium Wars, which makes scouting even more of a necessity. Revealing the Fog of War allows you to see your opponents units trying to make a move.

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Another nice tool you are given is your spacebar. If anything happens and grants you notification i.e. “enemy spotted” “Unit under attack” “enemy commando detected” by pressing the spacebar you will automatically be jumped to the location of this event.

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Lets talk a bit about anticipation. If your opponent is GDI, you need to look for air on your harvesters. If your opponent is a variant of Scrin, look out for flanking Mechapedes. Generally you will be notified, but unless it is just a single unit barreling towards your base, you should have no trouble seeing the incoming unit on your mini map. In a game you generally shouldn't have to constantly consult your minimap. Be quick with your mouse and never sit idol waiting for something to build (unless your microing) keep an open eye and ear throughout the game and the better this is done, the less you will be wondering why you lost. However, going back to fog of war, if you aren’t properly scouting, it might be too late.